A downloadable Unreal Engine Plugin

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to get started locate and Drag proceduralChunkManager.cpp from your plugins directory into your level and configure your level chunks with static meshes. There are many individual options to choose from.
To get up and running, make sure your pawn has a tag containing "Player" to ensure the overlap events take place. 


This is a video going over some of the basics; I'll provide more in depth videos in the future.

This version of the plugin was compiled on Unreal Engine version 5.5 but should work on older versions, as most of it was developed originally on version 5.3; you'd just want to clear out the intermediate and binaries folders.

Overview videos:

Published 8 days ago
StatusReleased
CategoryTool
AuthorVinDawg
Tagsplugin, Unreal Engine

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Click download now to get access to the following files:

Procedural Level Platformer Generator.zip 13 MB

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